English 602: Electronic Research, Writing, and Editing
Instructor: Marilyn M. Lombardi
Office: McIver 120
Phone: 334-4692 (office)
Email: msmaylom@uncg.edu
Course Purpose: Students gain theoretical and practical training
in computer-mediated research and instructional design. We will evaluate and design web pages,
learning basic and advanced computer applications, including content management
software (Blackboard) and web site production and management software (Dreamweaver). We will study the social, economic, and
cognitive impact of computer-mediated instruction, the creation of new literacy
communities, the
Course Goals and/or Objectives/Student Learning Outcomes:
Evaluation Methods and Guidelines for Assignments:
15% leading a class discussion
5% web site planning:
organizational chart detailing distribution of responsibilities among team
members
5% web site planning: flowchart
exercise
5% web site planning: writing for
the web (inverted pyramid technique/chunking exercise)
35% an individually-written essay
(approx. 12 pages in typescript) or a hypertext essay of equal weight
35% collaboratively produced web
project
Required Texts:
Nielsen, Jakob. Designing
Web Usability (New Riders, 2000)
Trend, David. Reading
Digital Culture (Blackwell, 2001)
Topical Outline:
January 14 Introduction to hardware and software in computer
lab
January 21 MLK Holiday
January 28: Living in
the Immaterial World
Aronowitz,
Kroker, Weinstein,
Activities: Activating personal
web space on UNCG server, the logic of downloading/uploading to the server,
introduction to web-authoring with Dreamweaver
February 4: Technology and Artistic
(Re)production
Walter Benjamin,
Activities: Re-producing
Benjamin
February 11: The Emergence of Literacy:
From Socrates to Plato
Denise Murray,
Plato, Phaedrus
Erik Davis,
February 18: The
Machine in the Garden
Paul Virilio,
Felix Guattari,
Activities: Introduction to HTML formatting
February 25: Theory and Practice of Hypertext: the structure, rhetoric, literature, sociology and psychology of browsing
George Landow,
Jorge Luis Borges,
M.D. Coverley,
Riane Koskimaa,
William J. Mitchell,
Activities: spend class time with team members working out the conceptual and practical challenges of final web project. Teams should have definite project ideas to bring to workshop.
March 4: Theory and Practice of Interfacing
William Gibson, Johnny Mnemonic
(RDC, 57-69)
Shoshana Zuboff,
Martin Heidegger,
Albert Borgmann,
Steven Johnson, from Interface
Culture (hand-out)
Matt Kirschenbaum,
Activities: From this point on,
each member of a team must submit an online weekly log form that records what
that student did to further the final team web project.
March 11: Spring Break
March 18: Envisioning
InformationTheory and Practice of the Graphical User Interface (GUI)
Jakob Nielson, Web Usability,
chapters 3 & 4
Richard A. Lanham,
Activities: Students will be asked
to visit five sites and evaluate them based on web usability criteria. Teams will then think about which type of
navigation scheme to adopt based on the needs of the intended audience.
March 25: Simulating
Slovaj Zizek,
Brenda Laurel,
Kim Veltman,
April 1: Is there a community in this classroom?
Activities: Teams present progress reports on their final web projects for class discussion.
April 8: The Sociology of Cyberspace
Michael Heim,
Donna Harraway,
N. Katherine Hayles,
April 15: Narrating, Gaming, and Hacking
Espen Aarseth,
Bruce Sterling, Hacker
Crackdown (see "external links"),
Critical Art Ensemble,
April 22: Performing Identity in Cyberspace
Essays in RDC by Sandy Stone (185-198), Julian Dibbell (199-213), Laura Miller (214-220), Steve Silberman (221-225), Lisa Nakamura (226-235), and Sherry Turkle (236-250)
April 29: The Function of Art and the Humanities in the Age
of
Robert Markley,
Timothy Allen Jackson,
Andrew Ross,
May 6: Final Day of Classes
Presentation of Collaborative Web
Projects
Individual essays are Due