Game designers need some technical knowledge; engineering and computer science courses are a great source of information in this regard. Industrial design is important, since creating a game's interface is analogous to designing the dashboard of a car. Psychology courses are important too...they teach you how the brain works and how you can trick it into thinking certain things are happening that aren't. And, depending on the type of game you're creating, it’s important to study your topic. If it's a World War II title, a background in history doesn't hurt. By the same token, if you're looking to create a sports title, read up on and participate in athletics. A lot of research goes into every game...you can always help yourself by getting a head start.
Sample Occupations- Sound Engineer/Designer
- Composer
- AudioProgrammer Engineer
- Game Designer
- Lead Designer
- Level Designer
- Fiction Writer or Screenwriter
- Producer
- Project Manager
- Game Tester
- Engine/Tools Programmer
- Lead Programmer
- Graphics/Special Effects Programmer
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